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	<title>Comments on: Overview Of Astro Empires (Free Online Game)</title>
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	<link>http://blog.gordaen.com/2006/12/26/overview-of-astro-empires-free-online-game/</link>
	<description>Ramblings about art, education, culture and a lot more</description>
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		<title>By: FarOutFish</title>
		<link>http://blog.gordaen.com/2006/12/26/overview-of-astro-empires-free-online-game/comment-page-1/#comment-110921</link>
		<dc:creator>FarOutFish</dc:creator>
		<pubDate>Wed, 22 Sep 2010 01:13:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gordaen.com/2006/12/26/overview-of-astro-empires-free-online-game/#comment-110921</guid>
		<description>It seems to me after playing since June, the reason people quit is twofold, a rather steep learning curve and anal orifices who believe their job is to drive newcomers out of the game. A quick look at the forum is proof of the later statement.

This has been the least welcoming game I have played on the net. It is made up of long term groups of friends who travel from server to server trying to prove how good they are. It seems they are afraid that giving accurate information somehow jeopardizes their self proclaimed Godhood. While I expect to see members of the Kiddie Klown Klub in the sandbox, there seems to be little or no adult supervision.   

People just starting their gaming life would quickly give up realizing hitting their heads with a hammer is more fun than playing games, at least this game. If I had not been playing games for half a century I would have had the same reaction. 

Combine an unfriendly population with blatant cheating through script abuse, especially scouting scrips, and you will end up with a moribund ossified collection of ego maniacs unable to accept new blood or new ideas. 

The problem is not in the servers, my friends, it&#039;s within our community.</description>
		<content:encoded><![CDATA[<p>It seems to me after playing since June, the reason people quit is twofold, a rather steep learning curve and anal orifices who believe their job is to drive newcomers out of the game. A quick look at the forum is proof of the later statement.</p>
<p>This has been the least welcoming game I have played on the net. It is made up of long term groups of friends who travel from server to server trying to prove how good they are. It seems they are afraid that giving accurate information somehow jeopardizes their self proclaimed Godhood. While I expect to see members of the Kiddie Klown Klub in the sandbox, there seems to be little or no adult supervision.   </p>
<p>People just starting their gaming life would quickly give up realizing hitting their heads with a hammer is more fun than playing games, at least this game. If I had not been playing games for half a century I would have had the same reaction. </p>
<p>Combine an unfriendly population with blatant cheating through script abuse, especially scouting scrips, and you will end up with a moribund ossified collection of ego maniacs unable to accept new blood or new ideas. </p>
<p>The problem is not in the servers, my friends, it&#8217;s within our community.</p>
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		<title>By: IZZY</title>
		<link>http://blog.gordaen.com/2006/12/26/overview-of-astro-empires-free-online-game/comment-page-1/#comment-47444</link>
		<dc:creator>IZZY</dc:creator>
		<pubDate>Mon, 03 Dec 2007 07:16:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gordaen.com/2006/12/26/overview-of-astro-empires-free-online-game/#comment-47444</guid>
		<description>Well its a nice Game, good codeing... But the Game administration is Gone with the Wind.. They treat their clients as garbage..If you start playing and quit before you get too good at the game and never Upgrade the Accnt you can have some fun than.
Don&#039;t get involved into politics and dont get to be friend with the Top players as they are protected by the administration and they can cheat.. while you will never be able too.</description>
		<content:encoded><![CDATA[<p>Well its a nice Game, good codeing&#8230; But the Game administration is Gone with the Wind.. They treat their clients as garbage..If you start playing and quit before you get too good at the game and never Upgrade the Accnt you can have some fun than.<br />
Don&#8217;t get involved into politics and dont get to be friend with the Top players as they are protected by the administration and they can cheat.. while you will never be able too.</p>
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		<title>By: Free Online Simulation Games at Gordaen&#8217;s Blog</title>
		<link>http://blog.gordaen.com/2006/12/26/overview-of-astro-empires-free-online-game/comment-page-1/#comment-2367</link>
		<dc:creator>Free Online Simulation Games at Gordaen&#8217;s Blog</dc:creator>
		<pubDate>Mon, 08 Jan 2007 00:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gordaen.com/2006/12/26/overview-of-astro-empires-free-online-game/#comment-2367</guid>
		<description>[...] AstroEmpires The game I&#8217;ve started most recently is called Astro Empires (see the more detailed post about AstroEmpires). I&#8217;ve only been playing it for a few days, so I can&#8217;t say how great it is yet, but it is interesting so far. This one is different from the previous two games in that the game is continuously running. You start out with a colony on one planet and you build structures and research technology in order to improve and expand your control. Each thing that you build or research takes a certain amount of time. You can actually watch the clock tick down until you can do something else. Each building costs an amount of credits, takes energy, and requires citizens to run, so you can&#8217;t just sit there waiting for the timer to run out. You have to plan out what is most important (economy? technology? expansion?) and spend accordingly. So far the game is cool, but it does look like more of a time commitment than the others. It&#8217;s also a fairly new game, so documentation is a bit limited. [...]</description>
		<content:encoded><![CDATA[<p>[...] AstroEmpires The game I&#8217;ve started most recently is called Astro Empires (see the more detailed post about AstroEmpires). I&#8217;ve only been playing it for a few days, so I can&#8217;t say how great it is yet, but it is interesting so far. This one is different from the previous two games in that the game is continuously running. You start out with a colony on one planet and you build structures and research technology in order to improve and expand your control. Each thing that you build or research takes a certain amount of time. You can actually watch the clock tick down until you can do something else. Each building costs an amount of credits, takes energy, and requires citizens to run, so you can&#8217;t just sit there waiting for the timer to run out. You have to plan out what is most important (economy? technology? expansion?) and spend accordingly. So far the game is cool, but it does look like more of a time commitment than the others. It&#8217;s also a fairly new game, so documentation is a bit limited. [...]</p>
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